100 Unusual, Novel and Surprising Ways to be a Better Sound Designer in Video Games
A choose-your-own-adventure handbook for game audio developers. (PDF VERSION)
von Rob Bridgett
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Über das Buch
A light-hearted, personal take on game audio development practice and philosophy. This unique book takes the reader on a surreal ‘choose-your-own-adventure’ through the many layers of optimism, self-doubt and luck that surround us every day inside the strange and unusual world of game development.
Eigenschaften und Details
- Hauptkategorie: Bildung & Wissen
- Weitere Kategorien Computer & Internet, Unterhaltung
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Projektoption: 13×20 cm
Seitenanzahl: 176 -
ISBN
- Softcover: 9780464211433
- Veröffentlichungsdatum: Aug. 17, 2019
- Sprache English
- Schlüsselwörter development, game, gameaudio
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Über den Autor
Rob Bridgett
Canada
Rob Bridgett is a British-Canadian Audio Director based somewhere in Newfoundland. In 1993 Rob attended Derby University (UK) to study cinema and media, and was one of the first to graduate from the ‘Sound Design for the Moving Image’ Master’s degree programme at Bournemouth University (UK) in 1999. Having worked as an audio director in the games industry since 2001, Bridgett has become a committed advocate for sound in interactive media and is the author of five books, the most recent of which ‘Working with Sound’ (2023) and 'Leading with Sound' (2021) are published by Routledge/Focal Press.