Search Engine Vision "Chair"
von Eric Souther
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Über das Buch
Search Engine Vision “Chair” (2009) is
an single channel video using Search Engine Vision, a visual catalogue program that was designed by Eric Souther. This visual interface is a database of the first one thousand videos ordered within a grid when searching the word “Chair” on YouTube. Using Max/MSP and Jitter, the organized video structure was mapped over a 3D modeled chair. Within this virtual space, the artist maneuvered the 3D model and cameras to capture the live process of searching and sifting through the visual languages of the individual videos.
Search Engine Vision: Chair shows how the users of online communities create visual languages that start to define the object searched. Viewing the wide range of videos tagged with the word “Chair” side by side, the transitive definitions of the objects exist within the moment.
an single channel video using Search Engine Vision, a visual catalogue program that was designed by Eric Souther. This visual interface is a database of the first one thousand videos ordered within a grid when searching the word “Chair” on YouTube. Using Max/MSP and Jitter, the organized video structure was mapped over a 3D modeled chair. Within this virtual space, the artist maneuvered the 3D model and cameras to capture the live process of searching and sifting through the visual languages of the individual videos.
Search Engine Vision: Chair shows how the users of online communities create visual languages that start to define the object searched. Viewing the wide range of videos tagged with the word “Chair” side by side, the transitive definitions of the objects exist within the moment.
Eigenschaften und Details
- Hauptkategorie: Kunst & Fotografie
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Projektoption: Quadratisch klein, 18×18 cm
Seitenanzahl: 270 - Veröffentlichungsdatum: Aug. 19, 2010
- Schlüsselwörter Search engine vision, Eric Souther, Chair, souther, youtube
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Über den Autor
Eric Souther
Alfred, NY
My work is part of a continuing investigation of order, organization, and complexity within modes of information flow in which I control and reinterpret code in order to create electronic forms. I use an algorithmic visualization program called Max/MSP and Jitter to program and manipulate video live to create interactive environments to allow for my audiences to have immersive experiences. I obtained my B.F.A from the Kansas City Art Institute in Kansas City and am currently obtaining my M.F.A at Alfred University in Alfred, NY.